Diablo Immortal, the mobile-first iteration of the Diablo series, has been widely criticized by players as being “pay-to-win.” Players can purchase all sorts of items that will, in some way, give them an advantage over others. Developer Blizzard, however, doesn’t sell experience or level boosts, meaning even players who pour cash into the free-to-play game will actually need to play the game for the most part in order to progress.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/z34bna/diablo-immortal-buy-account-levels-boosting