The Pyro Enthusiast Who Built Their Own Professional Fireworks Simulator

Fireworks are cool as hell, which makes it all the more suspicious why there haven't been more video games where you can make them blow up in large and ridiculous combinations. There have been a handful in the past, notably the excellent puzzler FantaVision for the PlayStation 2, and Steam has a handful of experiments, but it's an overlooked mashup. Which is why the press release FWsim: Fireworks Display Simulator caught my eye:


This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/qjp5k3/making-of-fwsim-fireworks-dispay-simulator-lukas-trotzmuller