Obligatory These Are The Games I Haven’t Played But Want To:
Some of these games I haven’t got around to yet like Neir: Automata, Horizon Zero Dawn and What Remains of Edith Finch and others I just haven’t put enough hours into yet to justify having them on my list like Persona 5. But most of these games I’m just not able to play because they aren’t on PS4, like Zelda: Breath of the Wild, Mario Odessy, Dead Cells, Hollow Knight, Cuphead.
THE LIST (unordered because I fear commitment)
Night In the Woods
It’s uncanny how close to home NitW hits. I know a lot of people will say this but… it’s so true. If the setting had been rural Scotland instead of rustbelt America then I would have said Scott Benson was in my mind stealing my thoughts.
Life Is Strange: Before The Storm
It’s surprising how good this game turned out. There seemed to be so many things against it coming hot on the heels of the first game, but BtS might have turned out better? At the very least it has better writing.
Assassins Creed: Origins
Bayek is by far the most developed character an Assassin’s Creed game has ever had. He has such a wide range that can go from charming to goofy to melancholy to wrathful and it all feels completely organic and natural. A lot of the props need to go to the fantastic voice work done by Abubakar Salim. Characters aside, the world of AC:O does not let down either. It’s a beautiful land (just check out the photo thread on here) that lives up to the mysteries of Ancient Egypt whilst also populate it with people just trying to live their lives.
Sundered
Some people might say there were better pathfinder (a much better term than “Metroidvania” that we should all agree as a society to use) games out this year and while I would agree with that, I didn’t get to play any of them, so I threw my self n to the one I did. I love the art design of Sundered. It’s Lovecraftian in a way that’s not stereotypical or played out and the bosses, oh man, the bosses.
Hellblade: Senua’s Sacrifice
This is a hard game to talk about. It’s both deeply personal as well as being cinematic. It’s a game you can’t stop thinking about weeks and months after you play it. It touches on Scottish and Norse myths and since I am from that neck of the woods I was all in. Also, I’m not sure a game has ever been developed with not just input from mental health professionals, but the sufferers themselves.
Elder Scrolls Online: Morrowind\Clockwork City
Morrowind is the greatest game of all time. That’s just science. So even tho ESO has come on leaps and bounds since it first launched I was still a bit worried that the new Vvardenfall expansion would not do the original game justice. And even tho the content might be a bit lighter than hoped, they totally made good. All the strange, weird, poetic, metaphysical, are back and unlike Bethesda, Zenimax didn’t shy away from dank lore.
Wolfenstein II: The New Colossus
Fuck Nazis. Kill em all.
Observer
Cyberpunk is back, yo. Observer tho, feels like it does more than ape the tropes of the genre. It combines cyberpunk with Lynch and Cronenberg to give it a uniquely horrifying experience.
Absolver
I love martial arts movies. It is very rare, even in fighting games, for a game to make you feel like you are Jakie Chan in Drunken Master or Bruce Lee in Game of Death, but Absolver does exactly that. It has a game mechanic that feels so fluid and natural, even down to the way you learn new moves, which you combine with others to form your own style. Then you can start a school and teach your pupils your new style. All this in a world completely devoid of kung fu tropes. My only regret is I couldn’t get more people from the Waypoint community involved.